Question:
How do engineers test their prototypes and ideas from CAD drawings?
anonymous
1970-01-01 00:00:00 UTC
How do engineers test their prototypes and ideas from CAD drawings?
Six answers:
scott h
2007-07-27 20:55:39 UTC
I use Pro-engineer and, to a much smaller extent, SolidWorks. Both packages can be used to create every part of an automobile.



They also have ways of checking moving parts for interference. So, if you model your oil hose and other parts you could see how they interact. You can't import drawings from other software and do analysis you will need the solid models.



If you desire knowing what kind of forces are found on the moving parts during operation there are software packages that can create this data. I've used them but you usually must create simplified models of the assembly inside the software. It's been a while since I've used these packages so Pro-e and SW may have this ability, you need to check their websites.



Circuit boards can be modeled in Pro-e and exported to board layout software like Mentor for the placing of the traces. Once the circuit layouts are done you can import the information from Mentor back into Pro-e and all of the electronic components will be visible.



I believe both Pro-e and SW are available to you for about $5000, again check the websites.
Winterbourne
2007-07-27 20:54:36 UTC
There are rarely industry standards, so to speak, ...in the same way that Autodesk AutoCAD isn't the end-all, be-all of CAD. As I understand it, the general opinion of AutoCAD is that it's good at what it does ...but for 3D (for example), you're better off with something, ..anything.. else. Between school and internships, my guess is that the flagship 3D CAD software include Autodesk Inventor, Pro-Engineer, Catia, Solidworks, Solid Edge, and ...eh... ...I-Deas?

Different companies use different programs for various reasons ...some just boil down to cost.



Within most of these, lots of things are standardized ..such as basic parts. You can often find that you get blocks of standard bolts, springs, screws, brackets, etc, etc... these are generally to ISO specifications, and dimensions are known and assumed in tight tolerance. To that end, certain 3D programs consider physical properties, such as the geometric properties used and the material type selected (grades of steel, aluminum, neoprene, brass, what have you)



Then, as I understand it, programs like Pro-E and I-Deas (and probably Catia) use finite-element modeling (wherein the geometry is broken up into point-coordinates) ..calculates all kinds of materials properties, takes edge effects into account, and can therefore apply load application ... can test the effects of certain load applications and see where the part is most likely to be under the most stress.

As you can surely understand, this can be very complicated, so likely the ability for this kind of analysis is quite limited. It's much simpler for programs that might analyse a truss, for example, where it's basically limited to 2D calculations, and beam theory and such can be more systematically applied. Additionally, there are manufacturing concerns wherein we know a part isn't uniform, ..whether it's weaker or stronger than it ought to be because of how it's made.

For example, you could make something with a mould (costly in creating the mould, but relatively uniform in output thereafter, and theoretically less cost in labour afterward), or it can be welded together at joints. Then we have to apply structural analysis at the weld joints, ..have to consider the type of weld, have to determine whether the weld has been performed correctly.





In general, this is the world of "CAD/CAM/CAE" ...computer aided design, ...manufacturing, ...engineering. It's more work to start with, but it's often used to determine if a project is feasible, as creating even scale models and prototypes can cost lots and lots, only to find out that it was ultimately a waste.

I know you can get short trials of many things when you get instruction books (Solid Works, especially) ..it wouldn't be a bad idea to give those a try. Solid Edge is especially fun, as you can create separate parts, and piece them together into an assembly file... then, when done properly, apply physics to the assembly. I had a project once to model a grandfather clock - by the end, it was complete with gravity and harmonic motion for the pendulum (had to do a good bit of math for it =p...)



This is the field I'm most interested in; glad you are too. Hope this was helpful!
dawne
2016-05-21 03:10:51 UTC
Some of the steps listed below apply in different ways to different types of inventions, for example a simple wooden toy vs a complex electronic device. Use your common sense to apply the steps in ways that make sense to your individual case. * Make a drawing(s) of your invention. If available use the descriptions or drawing from your inventor's logbook. Keep all sketches in your logbook. * If you know how you might want to make a CAD drawing of your invention. Simple CAD (computer aided design) programs exist that you might be able to use yourself. * Make a non-working model of your invention out of foam, wood, metal, paper, cardboard. This will test your invention's size and form. * Make or plan how to make a working model of your invention. Depending on your invention, you might be casting in metal or plastic. Write down all the materials, supplies and tools you may need and identify the steps needed to assemble your prototype. You might need simple to complex engineering drawings for any electronics. At this stage you might want to pick up a book or kit on prototyping. You might need to contact professional for quotes on what any work you need done will cost. * You have to figure out how much a working prototype will cost to make. Remember one copy might be very expensive to make. Mass production brings down the cost per unit. If you can make your own prototype and you can afford it, do it. * Do your research on the latest methods and alternatives. For example, plastic injection molds are expensive, however, a method of CAD called "Rapid Prototyping" is an alternative. * Depending on your invention, your prototype might be very expensive to make. If that is the case you might want to produce a virtual prototype. Today, computer programs can simulate an invention in 3D and can test that an invention does work. Virtual prototypes can be made by a professional and they cost a thousand or more. They can make you a video or CD animation of your invention working. * You may have to create a real working model of your invention if perhaps a buyer or licensee demands one. * You may have to hire a professional prototyper, engineer or designer at some point in this process. Our Prototyping Resources includes directories of professionals. Before Hiring A Prototype Maker * Discuss your project thoroughly. Make sure that you can communicate well to this person. * In advance, agree on fees for the entire project. Prototype makers can charge very high fees by the hour. * Tell them exactly what you want include as many details as possible. Include your drawings and possibly your virtual prototype files. * Make sure anyone you talk to signs a nondisclosure agreement with you before you publicly disclose your invention.
koki83
2007-07-28 05:51:11 UTC
hi

there are some programs used as vertual reality where u can build ur model and use as if its real

matlab is a great program it do all the calculations but u must be very good programmer and proffesional in using matlab it self

but the is a program its name is pro engineer it pretty much like autocad but little bit more complicated it performs the movement of the model if any alot of things

good luck
anonymous
2017-01-26 05:30:26 UTC
1
Yoho
2007-07-27 20:50:30 UTC
There is no software out there that can simulate everything. Simulation software is available for parts of your requirements.

You can get flow simulators to test the oil lines, you can get mechanical simulation to test for movement. There are electronic simulations but none that i have seen that also work with mechanical hardware.



No matter what all this software is in the thousands to tens of thousands Cheapest simulation software i know of is cosmos. They use with solidworks. I believe you can get a student version for around 300.


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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